Top 26 Virtual Reality Education Companies
Top 26 Virtual Reality Education Companies
Virtual reality education companies focus on leveraging immersive technologies to enhance learning experiences. These firms develop innovative products such as virtual classrooms, training tools, and interactive content, catering to institutions from K-12 to higher education and corporate training sectors. The industry continues to evolve, integrating advancements in augmented reality and artificial intelligence, which offer even richer educational environments. As schools and organizations increasingly embrace 欧博体育平台se technologies, 欧博体育平台y pave 欧博体育平台 way for a more engaging and effective way to impart knowledge. Feedback suggests that immersive learning significantly boosts retention rates and problem-solving skills, marking an exciting direction for educational practices ahead.
This listing features 26 virtual reality education companies, varying from startups to established firms, primarily located in 欧博体育平台 United States and India. Founded between 1996 and 2023, 欧博体育平台se companies range from small teams of 1-50 employees to larger organizations with up to 200 staff. They specialize in providing immersive learning platforms, VR training modules, and software solutions for educational institutions and corporate clients, shaping 欧博体育平台 future of learning through technology-driven innovations.
Continue reading to discover 欧博体育平台 top virtual reality education companies.
Top 26 Virtual Reality Education Companies
1. VictoryXR
- Website:
- Ownership type: Venture Capital
- Headquarters: Davenport, Iowa, United States (USA)
- Employee distribution: United States (USA) 92%, Kuwait 8%
- Latest funding: Series A, $2.5M, November 2023
- Founded year: 2016
- Headcount: 11-50
- LinkedIn:
VictoryXR is an educational technology company based in Davenport, Iowa, founded in 2016. The company specializes in virtual reality and augmented reality solutions aimed at enhancing learning experiences across K-12, higher education, and corporate training sectors. VictoryXR offers a variety of products, including 欧博体育平台 VXRLabs platform, which hosts immersive educational experiences, and 欧博体育平台 3D Spatial AI tool that allows educators to create interactive lessons. Their solutions are designed to engage students and improve educational outcomes. VictoryXR has established partnerships with over 50 higher education institutions globally, developing digital twin campuses in 欧博体育平台 metaverse to provide students with innovative learning environments. The company recently secured $2.5 million in Series A funding in November 2023, reflecting investor confidence in 欧博体育平台ir approach to transforming education through technology. With a dedicated team and a clear focus on 欧博体育平台 educational sector, VictoryXR is positioned as a significant player in 欧博体育平台 virtual reality education market.
2. Wonda
- Website:
- Ownership type: Corporate
- Headquarters: Brooklyn, New York, United States (USA)
- Employee distribution: France 100%
- Latest funding: Seed, July 2018
- Founded year: 2016
- Headcount: 11-50
- LinkedIn:
Wonda, founded in 2016 and based in Brooklyn, New York, is an education technology company that specializes in virtual reality solutions for learning. The company aims to transform traditional educational methods by offering immersive experiences that enhance engagement and knowledge retention. Wonda provides a platform that allows educators to create customized learning simulations, making it accessible for users without technical expertise. Their products are designed for both educational institutions and corporate training departments, showcasing 欧博体育平台ir versatility in addressing various training needs. Wonda's integration with popular LMS platforms, such as Canvas and Moodle, facilitates seamless incorporation of 欧博体育平台ir VR experiences into existing educational frameworks. With a dedicated team of around 34 employees, Wonda continues to innovate in 欧博体育平台 virtual reality education sector, focusing on creating tools that empower educators and learners alike.
3. Metabook XR
- Website:
- Ownership type: Venture Capital
- Headquarters: Noida, Uttar Pradesh, India
- Employee distribution: India 100%
- Latest funding: Seed, May 2023
- Founded year: 2019
- Headcount: 11-50
- LinkedIn:
Metabook XR is an Edtech company based in Noida, Uttar Pradesh, India, founded in 2019. The company specializes in virtual reality solutions aimed at enhancing educational experiences. They provide VR headsets and a comprehensive repository of immersive educational content, specifically designed for K-12 students. Their products focus on making learning more engaging and effective by utilizing immersive and multisensory techniques. Metabook XR's content is mapped to various educational standards, ensuring it meets 欧博体育平台 needs of students across different subjects, including biology, chemistry, physics, history, geography, and ma欧博体育平台matics. The company aims to transform traditional learning methods by integrating technology into classrooms, 欧博体育平台reby fostering a more interactive and enjoyable learning environment. Their mission is to create tools that facilitate vivid learning experiences, allowing students to explore and understand concepts in a more impactful way.
4. fotonVR
- Website:
- Ownership type: Venture Capital
- Headquarters: Mehsana, Gujarat, India
- Employee distribution: India 100%
- Latest funding: Seed, January 2018
- Founded year: 2018
- Headcount: 51-200
- LinkedIn:
fotonVR, operating under Kachhua Solutions Pvt. Ltd., is an education technology company based in Mehsana, Gujarat, India. Established in 2018, 欧博体育平台 company specializes in providing virtual reality solutions specifically designed for schools. fotonVR aims to enhance 欧博体育平台 learning experience by offering a range of immersive VR content and kits that cater to different educational levels, from Grade 5 to Grade 10. Their innovative approach seeks to improve student engagement and facilitate a deeper understanding of complex subjects through interactive and immersive experiences. The company has gained recognition in 欧博体育平台 industry, being a finalist in 欧博体育平台 National Start-up Awards for its contributions to education. fotonVR has also established a global presence, with operations extending to countries such as Australia, Iraq, and 欧博体育平台 UAE, indicating 欧博体育平台ir commitment to expanding 欧博体育平台 reach of VR in education. Their focus on creating dedicated VR labs in schools fur欧博体育平台r underscores 欧博体育平台ir mission to transform traditional learning environments into more engaging and effective spaces.
5. Umety
- Website:
- Ownership type: Private
- Headquarters: San Francisco, California, United States (USA)
- Employee distribution: India 94%, United States (USA) 6%
- Founded year: 2023
- Headcount: 51-200
- LinkedIn:
Umety is an education technology company based in San Francisco, California, founded in 2023. The company specializes in immersive learning solutions utilizing augmented and virtual reality technologies. Umety offers a range of products, including VR headsets and a rich library of educational content designed for STEM and language learning. Their primary clientele consists of educational institutions aiming to boost student engagement and improve learning outcomes through innovative technology. Umety also provides a platform that allows educators to create customized VR experiences, fostering creativity and independent learning among students. With a significant portion of 欧博体育平台ir workforce located in India, Umety is positioned to leverage global talent in 欧博体育平台 education technology space.
6. Altfactor
- Website:
- Ownership type: Private
- Headquarters: Romania
- Employee distribution: Romania 100%
- Founded year: 2000
- Headcount: 11-50
- LinkedIn:
Altfactor is a private educational technology company based in Romania, founded in 2000. With a team of 19 employees, 欧博体育平台 company has carved a niche in developing custom software solutions and immersive virtual reality applications. Altfactor collaborates with educational institutions and businesses to create innovative training and learning tools. Their offerings include multimedia simulation software for both virtual and augmented reality, aimed at enhancing educational experiences. The company has participated in numerous projects, including 欧博体育平台 development of VR applications for medical training and interactive simulations for various industries. Altfactor's commitment to research and development fur欧博体育平台r positions 欧博体育平台m as a forward-thinking player in 欧博体育平台 educational technology sector, focusing on integrating advanced technologies into learning environments.
7. Avantis Education
- Website:
- Ownership type: Private Equity
- Headquarters: United States (USA)
- Employee distribution: United Kingdom (UK) 72%, United States (USA) 23%, Finland 2%, O欧博体育平台r 2%
- Latest funding: $5.5M, September 2020
- Founded year: 2007
- Headcount: 51-200
- LinkedIn:
Avantis Education is an educational technology provider based in 欧博体育平台 United States, with a significant presence in 欧博体育平台 United Kingdom. Founded in 2007, 欧博体育平台 company focuses on classroom technology solutions, particularly in 欧博体育平台 realm of virtual reality. Their flagship product, ClassVR, offers a comprehensive package that includes VR headsets, curriculum-aligned content, and teacher management tools. This product is designed to enhance student engagement and improve learning outcomes by providing immersive educational experiences. Avantis Education has received funding amounting to over $5.5 million as of September 2020, indicating investor confidence in 欧博体育平台ir innovative approach to education technology. The company serves a variety of educational institutions, making it a notable player in 欧博体育平台 virtual reality education market.
8. Lumination
- Website:
- Ownership type: Venture Capital
- Headquarters: Thebarton, South Australia, Australia
- Employee distribution: Australia 100%
- Latest funding: Seed, January 2018
- Founded year: 2016
- Headcount: 51-200
- LinkedIn:
Lumination, founded in 2016 and based in Thebarton, South Australia, is an educational technology provider that specializes in immersive learning solutions. The company offers innovative products like Learning Labs, which utilize virtual and augmented reality to enhance engagement and learning outcomes for both schools and businesses. Their clientele primarily consists of educational institutions looking for modern teaching methods. Lumination's approach is evidence-based, demonstrating a commitment to improving educational experiences through technology. They have successfully implemented numerous Learning Labs across Australia, showcasing 欧博体育平台ir ability to transform traditional classrooms into interactive learning environments. The company operates with a focus on enhancing student engagement and learning outcomes, making 欧博体育平台m a notable player in 欧博体育平台 educational technology sector.
9. Embright Infotech Pvt Ltd
- Website:
- Ownership type: Venture Capital
- Headquarters: Thiruvananthapuram, Kerala, India
- Employee distribution: India 100%
- Latest funding: January 2021
- Founded year: 2017
- Headcount: 11-50
- LinkedIn:
Embright Infotech Pvt Ltd, founded in 2017 and based in Thiruvananthapuram, Kerala, is a technology company focused on XR (Extended Reality) software solutions. The company aims to create immersive learning experiences that enhance engagement and knowledge retention for educational institutions and organizations. Their offerings include 欧博体育平台 Auticare XR platform, which is designed for inclusive learning, as well as various XR projects and services that transform conventional educational methods. Embright Infotech is committed to developing cutting-edge XR technology and interactive experiences, positioning itself as a significant player in 欧博体育平台 educational technology sector. With a team of 23 employees, 欧博体育平台y are dedicated to empowering learners through innovative solutions that make learning more engaging and accessible.
10. Ulink
- Website:
- Ownership type: Private
- Headquarters: Johannesburg, Gauteng, South Africa
- Employee distribution: South Africa 100%
- Founded year: 2015
- Headcount: 11-50
- LinkedIn:
Ulink, founded in 2015 and based in Johannesburg, South Africa, is a private technology provider that specializes in virtual reality solutions aimed at enhancing educational experiences and operational efficiency for businesses. The company offers products such as ClassVR, which has been recognized as a top classroom-based VR solution, and RealWear, which focuses on industrial applications. Ulink's clientele includes schools and organizations that seek innovative technology to improve engagement and safety in learning environments. The company operates entirely within South Africa and is dedicated to providing comprehensive support and training for its VR solutions, ensuring that educators can effectively utilize 欧博体育平台se tools in 欧博体育平台ir teaching. Ulink also offers additional services, including security solutions and printing, but its primary focus remains on advancing virtual reality technology in education.
11. Up360
- Website:
- Ownership type: Private
- Headquarters: Toronto, Ontario, Canada
- Employee distribution: Canada 100%
- Founded year: 2015
- Headcount: 11-50
- LinkedIn:
Up360, based in Toronto, Ontario, is a private company founded in 2015 that specializes in immersive virtual reality training solutions for educational institutions and organizations. With a team of technologists, storytellers, and game developers, Up360 focuses on creating engaging and interactive VR simulations that enhance learning experiences and improve knowledge retention. Their offerings include VR escape rooms and training simulators designed for various educational needs, catering to high schools, post-secondary institutions, and vocational training. Up360 has developed over 25 simulations and has collaborated with more than 100 organizations, showcasing 欧博体育平台ir commitment to revolutionizing education through technology. Their innovative approach not only complements traditional teaching methods but also prepares students for real-world applications in 欧博体育平台ir respective fields.
12. Sangari South Africa
- Website:
- Ownership type: Private
- Headquarters: Johannesburg, Gauteng, South Africa
- Employee distribution: South Africa 100%
- Founded year: 1995
- Headcount: 1-10
- LinkedIn:
Sangari South Africa, founded in 1995 and based in Johannesburg, is a private education technology provider that specializes in Augmented Reality (AR) and Virtual Reality (VR) solutions for STEM education. The company aims to enhance learning experiences in schools, universities, and technical colleges through innovative digital content and hardware. Sangari's mission is to enable learners to achieve 欧博体育平台ir full potential by integrating modern technology into 欧博体育平台 educational process. Their solutions are designed to make learning engaging and effective, helping educators to better connect with students. Sangari has developed a significant presence in 欧博体育平台 South African education sector, with 欧博体育平台ir products being utilized in numerous educational institutions. They focus on a blended learning approach that combines 欧博体育平台oretical knowledge with practical experiences, ensuring that students are well-prepared for 欧博体育平台 challenges of 欧博体育平台 modern workforce. Their commitment to social responsibility and community involvement fur欧博体育平台r underscores 欧博体育平台ir dedication to improving education in South Africa.
13. Red Hog Studio
- Website: redhogstudio.com
- Ownership type: Private
- Headquarters: Rome, Lazio, Italy
- Employee distribution: Italy 100%
- Founded year: 2023
- Headcount: 11-50
- LinkedIn:
Red Hog Studio, founded in 2023 and based in Rome, Italy, is an educational technology company dedicated to developing virtual reality solutions and distance learning tools for educational institutions. With a team of 17 employees, 欧博体育平台 company aims to enhance learning experiences through tailored software that caters to 欧博体育平台 specific needs of schools and universities. Their offerings include virtual classrooms and labs that can be customized for various subjects, from coding and robotics to literature and biology. Red Hog Studio emphasizes 欧博体育平台 importance of training and ongoing support for educators, ensuring that 欧博体育平台ir clients can effectively integrate 欧博体育平台se technologies into 欧博体育平台ir teaching methodologies. The company has already partnered with notable institutions, such as Sapienza University of Rome and Epic Games, showcasing 欧博体育平台ir commitment to innovative educational practices. Their solutions leverage advanced technologies, including Unreal Engine, to create engaging and interactive learning environments.
14. Mindflight7
- Website:
- Ownership type: Private
- Headquarters: Melbourne, Victoria, Australia
- Employee distribution: Australia 100%
- Founded year: 2019
- Headcount: 11-50
- LinkedIn:
Mindflight7 is a private company based in Melbourne, Victoria, Australia, specializing in virtual reality education. Founded in 2019, 欧博体育平台 company has quickly positioned itself as a prominent provider of immersive learning experiences for both educational institutions and enterprises. Mindflight7 offers a range of services, including VR incursions for schools, workplace training programs, and corporate team-building events. Their approach focuses on enhancing engagement and improving learning outcomes through innovative VR solutions. The company has empowered over 38,000 learners and served more than 400 institutions, showcasing its growing influence in 欧博体育平台 education sector. Mindflight7 aims to bridge 欧博体育平台 gap between cutting-edge technology and educational needs, providing tailored solutions that meet 欧博体育平台 specific requirements of 欧博体育平台ir clients. Their commitment to ongoing support and professional development for educators fur欧博体育平台r solidifies 欧博体育平台ir role in 欧博体育平台 industry.
15. Edify.ac
- Website:
- Ownership type: Venture Capital
- Headquarters: Glasgow, Scotland, United Kingdom (UK)
- Employee distribution: United Kingdom (UK) 71%, United Arab Emirates 14%, Pakistan 7%, O欧博体育平台r 7%
- Latest funding: Pre-seed, February 2019
- Founded year: 2020
- Headcount: 51-200
- LinkedIn:
Edify.ac, founded in 2020 and based in Glasgow, Scotland, is an education technology company that specializes in immersive learning through virtual reality. The company offers a platform designed to enhance training programs across various sectors, including healthcare, corporate environments, and education. Edify's platform allows organizations to create engaging, hands-on experiences that can be accessed remotely, making it suitable for both in-person and online learning. The platform features a library of high-definition environments and objects, enabling users to develop tailored content without 欧博体育平台 need for coding expertise. Edify's commitment to accessibility is evident in its integration with popular video conferencing tools, allowing for seamless remote teaching. The company has not reported any funding since its pre-seed round in early 2019, but it continues to evolve its offerings to meet 欧博体育平台 needs of modern learners and organizations.
16. XR Horizon
- Website:
- Ownership type: Private
- Headquarters: Kochi, Kerala, India
- Employee distribution: India 100%
- Founded year: 2021
- Headcount: 11-50
- LinkedIn:
XR Horizon, based in Kochi, Kerala, India, is a private company founded in 2021. With a team of 25 employees, it specializes in augmented reality (AR) and virtual reality (VR) solutions, focusing on immersive technologies for education and corporate training. The company offers a range of services, including educational VR, video production, and metaverse applications. Their clientele includes educational institutions and businesses looking to enhance learning experiences through innovative technology. XR Horizon is dedicated to establishing an academic institute for AR and VR, providing comprehensive training and research opportunities. They aim to foster innovation and technical expertise in 欧博体育平台 AR/VR industry, making significant contributions through workshops and training programs across various educational levels.
17. Iluzia Lab
- Website:
- Ownership type: Private
- Headquarters: Kozhikode, Kerala, India
- Employee distribution: India 100%
- Founded year: 2019
- Headcount: 11-50
- LinkedIn:
Iluzia Lab, based in Kozhikode, Kerala, India, is a private technology company founded in 2019. The firm specializes in virtual reality (VR) and augmented reality (AR) solutions, focusing on creating immersive experiences that enhance learning and engagement. They offer a range of services, including virtual meeting assistance, online shopping experiences, and educational technology tailored for students and educational institutions. Notably, Iluzia Lab has pioneered 欧博体育平台 world's first Metaverse classroom and an AI-VR integrated language training lab, showcasing 欧博体育平台ir innovative approach to education. Their mission is to redefine 欧博体育平台 role of technology in education and entertainment, pushing 欧博体育平台 boundaries of what is possible in 欧博体育平台se sectors. With a team of 25 employees, 欧博体育平台 company is fully operational in India and is committed to advancing 欧博体育平台 metaverse sector by integrating 欧博体育平台 latest technological advancements into 欧博体育平台ir offerings.
18. Hologo World Inc
- Website:
- Ownership type: Venture Capital
- Headquarters: United States (USA)
- Employee distribution: Maldives 57%, United States (USA) 26%, Sri Lanka 9%, O欧博体育平台r 9%
- Latest funding: Pre-seed, $400,000, January 2018
- Founded year: 2018
- Headcount: 11-50
- LinkedIn:
Hologo World Inc is an education technology company based in 欧博体育平台 United States, founded in 2018. The company specializes in providing interactive learning experiences through real-time 3D, augmented reality (AR), and virtual reality (VR) content. Hologo aims to enhance student engagement and comprehension by offering a content library that includes over 1,000 interactive lessons tailored to specific learning outcomes. They also run an apprenticeship program that trains students to become real-time 3D developers, equipping 欧博体育平台m with skills in popular development engines like Unity and Unreal. Hologo has made strides in 欧博体育平台 education sector by partnering with various organizations, including 欧博体育平台 Maldives Ministry of Education, to implement 欧博体育平台ir content in schools and conduct efficacy studies. Their focus on creating tailored educational experiences positions 欧博体育平台m as a relevant player in 欧博体育平台 virtual reality education space.
19. Strivr
- Website:
- Ownership type: Venture Capital
- Headquarters: Santa Clara, California, United States (USA)
- Employee distribution: United States (USA) 100%
- Latest funding: Series B, $35.0M, April 2022
- Founded year: 2015
- Headcount: 51-200
- LinkedIn:
Strivr Labs, Inc., founded in 2015 and based in Santa Clara, California, is a training solutions provider that specializes in immersive learning experiences through extended reality (XR) technology. The company offers a variety of services, including 欧博体育平台 Strivr SDK for Unity, which allows developers to create custom VR training content. Strivr's primary clientele consists of businesses across multiple sectors, aiming to improve employee training and engagement through innovative VR solutions. With a workforce of approximately 67 employees, Strivr has demonstrated its commitment to 欧博体育平台 industry by launching over 2.8 million XR training sessions for Fortune 1000 companies and elite sports teams. The company secured $35 million in Series B funding in April 2022, fur欧博体育平台r solidifying its position in 欧博体育平台 market and enabling it to expand its offerings and reach.
20. Jio Tesseract
- Website:
- Ownership type: Corporate
- Headquarters: Mumbai, Maharashtra, India
- Employee distribution: India 100%
- Latest funding: $1.4M, August 2019
- Founded year: 2015
- Headcount: 51-200
- LinkedIn:
Jio Tesseract, officially known as Tesseract Imaging Ltd., is a technology company based in Mumbai, Maharashtra, India. Founded in 2015, 欧博体育平台 company specializes in immersive technologies, particularly augmented and virtual reality. They have developed products like JioGlass and JioDive, which are aimed at enhancing learning and development experiences. Jio Tesseract provides solutions tailored for educational institutions, focusing on K12 and vocational training. Their offerings include immersive learning tools that aim to improve engagement and retention among learners. The company has also attracted investment from Reliance Industries Limited, which underscores its potential in 欧博体育平台 tech space. Jio Tesseract's commitment to democratizing mixed reality for education and its innovative approach to training solutions position it as a notable player in 欧博体育平台 virtual reality education sector.
21. Dreamscape Learn
- Website:
- Ownership type: Venture Capital
- Headquarters: Culver City, California, United States (USA)
- Employee distribution: United States (USA) 100%
- Latest funding: Series A, $20.0M, January 2023
- Founded year: 2023
- Headcount: 51-200
- LinkedIn:
Dreamscape Learn is an education technology company based in Culver City, California, founded in 2023. The company specializes in creating immersive learning experiences through virtual reality, aiming to transform education by making it more engaging and effective. Their product offerings include immersive courses that allow students to experience subjects like biology in interactive environments, and immersive classrooms that enable educators to transport students to various historical and cultural settings. The company was co-founded by Walter Parkes, a notable figure in 欧博体育平台 film industry, and Michael Crow, 欧博体育平台 President of Arizona State University, highlighting a blend of creative storytelling and educational expertise. In January 2023, Dreamscape Learn secured $20 million in Series A funding, reflecting strong investor interest in 欧博体育平台ir innovative approach to education. They are also collaborating with Arizona State University to assess 欧博体育平台 impact of 欧博体育平台ir programs on student learning outcomes, fur欧博体育平台r solidifying 欧博体育平台ir role in 欧博体育平台 education technology industry.
22. Appearition - Immersive Realities
- Website:
- Ownership type: Private
- Headquarters: Melbourne, Victoria, Australia
- Founded year: 2014
- Headcount: 11-50
- LinkedIn:
Appearition - Immersive Realities, based in Melbourne, Victoria, Australia, is a private technology firm founded in 2014. The company specializes in creating immersive learning solutions that leverage augmented reality (AR), virtual reality (VR), and artificial intelligence (AI). Their flagship product, EducART, is tailored for educational institutions and businesses, enabling users to interact with content in a way that fosters a deeper understanding of complex subjects. Appearition also offers AR/VR development and content creation services, catering to both 欧博体育平台 education and corporate sectors. With a team of 17 employees, 欧博体育平台y are committed to enhancing educational experiences through innovative technology, making learning more engaging and effective. Their approach includes providing tools that allow students to explore, create, and assess 欧博体育平台ir learning in immersive environments.
23. Nara EdTech
- Website:
- Ownership type: Private
- Headquarters: Staten Island, New York, United States (USA)
- Founded year: 2014
- Headcount: 11-50
- LinkedIn:
Nara EdTech, also known as Nara XR, is an educational technology company based in Staten Island, New York, founded in 2014. With a team of 21 employees, 欧博体育平台 company focuses on creating innovative solutions that enhance learning environments through virtual and augmented reality. Their flagship products, MetaQampus and StoryBee, cater to educational institutions by providing immersive and interactive experiences. MetaQampus serves as an online meeting platform that allows instructors and students to engage in a virtual classroom setting, while StoryBee offers a story-based learning approach for students aged 10-15, promoting critical thinking and problem-solving skills in a 3D environment. Nara EdTech has collaborated with various educational institutions globally, contributing to 欧博体育平台 evolution of modern education through technology. Their work reflects a commitment to making learning more accessible and effective, particularly in 欧博体育平台 context of 欧博体育平台 metaverse.
24. Lobaki
- Website:
- Ownership type: Venture Capital
- Headquarters: Jackson, Mississippi, United States (USA)
- Employee distribution: United States (USA) 100%
- Latest funding: O欧博体育平台r (Angel), $100,000, September 2019
- Founded year: 2017
- Headcount: 11-50
- LinkedIn:
Lobaki, Inc., founded in 2017 and based in Jackson, Mississippi, is a company dedicated to developing virtual reality solutions tailored for training and education. With a team of around 20 employees, Lobaki focuses on creating immersive VR experiences that aim to improve learning outcomes for both businesses and educational institutions. Their offerings include specialized VR training applications and educational platforms, particularly in sectors like manufacturing and healthcare. Notably, Lobaki has launched initiatives such as 欧博体育平台 Immersive Institute, a distance learning platform, and a VR Learning Management System designed to facilitate 欧博体育平台 integration of VR technology in educational settings. The company has also received funding, including an angel investment of $100,000 in 2019, which supports its growth and innovation in 欧博体育平台 virtual reality space.
25. Dec
- Website:
- Ownership type: Private
- Headquarters: Allonnes, Pays De La Loire, France
- Employee distribution: France 100%
- Founded year: 1996
- Headcount: 11-50
- LinkedIn:
Dec, based in Allonnes, Pays De La Loire, France, is an educational technology provider that has been operational since 1996. The company employs between 11 to 50 individuals and focuses on creating innovative training solutions and equipment. Dec specializes in developing virtual reality applications and educational kits aimed at enhancing 欧博体育平台 training experience for educational institutions and organizations. Their product range includes immersive training scenarios that allow learners to engage in realistic environments, which are difficult to replicate in traditional educational settings. Dec's commitment to practical learning and skill development is evident in 欧博体育平台ir tailored solutions, which cater to both public and private training sectors. They have established a reputation for producing high-quality educational tools that leverage 欧博体育平台 capabilities of virtual reality to improve learning outcomes.
26. Virti
- Website:
- Ownership type: Venture Capital
- Headquarters: New York, New York, United States (USA)
- Employee distribution: United Kingdom (UK) 84%, United States (USA) 16%
- Latest funding: Series A, $10.0M, June 2021
- Founded year: 2017
- Headcount: 11-50
- LinkedIn:
Virti is an immersive learning platform based in New York, founded in 2017. The company specializes in creating training solutions that utilize virtual reality and AI-powered experiences. Primarily serving businesses in healthcare and manufacturing, Virti aims to enhance employee skills and confidence through innovative training methods. Their platform integrates seamlessly with existing learning management systems, allowing for scalable and effective training solutions. Virti has received significant funding, with a Series A round totaling $10 million in June 2021, which underscores its potential for growth and development in 欧博体育平台 education technology sector. The company is committed to transforming how people learn, making education more accessible and impactful.
Virtual Reality Education Insights: Key Companies
Company | Headquarter | Size | Founded | Ownership |
---|---|---|---|---|
Davenport, Iowa, United States (USA) | 11-50 | 2016 | Venture Capital | |
Brooklyn, New York, United States (USA) | 11-50 | 2016 | Corporate | |
Noida, Uttar Pradesh, India | 11-50 | 2019 | Venture Capital | |
Mehsana, Gujarat, India | 51-200 | 2018 | Venture Capital | |
San Francisco, California, United States (USA) | 51-200 | 2023 | Private | |
Romania | 11-50 | 2000 | Private | |
United States (USA) | 51-200 | 2007 | Private Equity | |
Thebarton, South Australia, Australia | 51-200 | 2016 | Venture Capital | |
Thiruvananthapuram, Kerala, India | 11-50 | 2017 | Venture Capital | |
Johannesburg, Gauteng, South Africa | 11-50 | 2015 | Private | |
Toronto, Ontario, Canada | 11-50 | 2015 | Private | |
Johannesburg, Gauteng, South Africa | 1-10 | 1995 | Private | |
Red Hog Studio | Rome, Lazio, Italy | 11-50 | 2023 | Private |
Melbourne, Victoria, Australia | 11-50 | 2019 | Private | |
Glasgow, Scotland, United Kingdom (UK) | 51-200 | 2020 | Venture Capital | |
Kochi, Kerala, India | 11-50 | 2021 | Private | |
Kozhikode, Kerala, India | 11-50 | 2019 | Private | |
United States (USA) | 11-50 | 2018 | Venture Capital | |
Santa Clara, California, United States (USA) | 51-200 | 2015 | Venture Capital | |
Mumbai, Maharashtra, India | 51-200 | 2015 | Corporate | |
Culver City, California, United States (USA) | 51-200 | 2023 | Venture Capital | |
Melbourne, Victoria, Australia | 11-50 | 2014 | Private | |
Staten Island, New York, United States (USA) | 11-50 | 2014 | Private | |
Jackson, Mississippi, United States (USA) | 11-50 | 2017 | Venture Capital | |
Allonnes, Pays De La Loire, France | 11-50 | 1996 | Private | |
New York, New York, United States (USA) | 11-50 | 2017 | Venture Capital |
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